Project Overview // Brute Force Acclimation
Saving seeds from plants that are doing well and replanting them next season is a form of evolution. The successful plants have traits the unsuccessful plants don’t have. The successful plants pass down these traits. An acclimated plant will take less inputs. I think an ideal garden would be one with low to no inputs. I do intend to redirect rainwater to the garden, and water with harvested rainwater, greywater, and urine. But I’d like to avoid the use of well water, tilled fertilizers, and other inputs.
Starting out with typical inputs and slowly reducing them season per season could result in locally adapted crop strains. And I do plan on having a plot dedicated to this, starting out with already drought adapted seeds.
This is where the “brute force” comes in.
A brute force attack describes a method of guessing log in credentials. It’s essentially trial and error. Along side my normal plot of normally adapted plants, I want another plot where I just throw seeds at dirt and let them figure it out from there. If they’re successful, good. If not, then whatever. I want to see which method results in the best, hardiest types of crops. And I want to see especially if this can be done in one growing season.